Overall I would say I really enjoyed the game. One of my favourite things about the game was how snappy it felt, this was because of how quickly the player accelerates and how fast restarting a level is. I also thought the levels were designed quite well, this becomes most apparent in the levels that revolve around the moving saws. When entered they can look quite daunting but most of them are set up to line up correctly with minimal waiting after a restart. Adding new mechanics was spaced out quite well, and I like the little break area with the NPCs about halfway through. I only had one gripe with the game and that was the fact that the end felt anti-climatic, the game has a cool final challenge and all that happens when you complete it is a particle effect. I think the game could have used either a win screen or a credits scroll to give the game a sense of completion. 4/5 would recommend it.
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It's probably just me but the game felt very stiff? Can't really describe it.
Overall I would say I really enjoyed the game. One of my favourite things about the game was how snappy it felt, this was because of how quickly the player accelerates and how fast restarting a level is. I also thought the levels were designed quite well, this becomes most apparent in the levels that revolve around the moving saws. When entered they can look quite daunting but most of them are set up to line up correctly with minimal waiting after a restart. Adding new mechanics was spaced out quite well, and I like the little break area with the NPCs about halfway through. I only had one gripe with the game and that was the fact that the end felt anti-climatic, the game has a cool final challenge and all that happens when you complete it is a particle effect. I think the game could have used either a win screen or a credits scroll to give the game a sense of completion. 4/5 would recommend it.
great! saw the video too. it was pretty hard (for me lol) id say to improve just more levels, more progressive difficulty
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